STEAM

S   SCIENCE
Information Technology Lessons and Activities are rooted in a variety areas of science, including circuits, networking, and using coding (computer code and biological code – DNA).
T   TECHNOLOGY
Information Technology students use technology tools on a daily basis. Technology used in IT classes include desktop PCs, Chromebooks, MicroBits, Programming Languages, Virtual Machines, Online Lessons, and Online Communications
E   ENGINEERING
IT and CS Students
A   ARTS
Information Technology Students get creative with the arts with areas such as 3D modeling, graphic design and editing, and game creation.
M   MATH
Information Technology is heavily rooted in math. IT and CS deal with Binary Numbers, Geometry, and Algebra.